Basics | |
Goal |
Ronin is
won by the player who controls all of Japan. [Later versions will have more complex goals] |
Tactics |
A player captures a castle by killing the Lord of the castle. |
Strategy |
On a map of ancient
Japan, players attempt to divide and engulf the territory
of their opponents, |
Politics |
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System Requirements | |
Browser |
4.0 or
better for multiplayer
[only
Netscape Navigator 4.0 is verified so far] 3.0 or better for singleplayer |
Connection |
Java
capable. 28.8Kbps connection or better recommended |
Display |
at least 800x600
resolution recommended at least 16bit color preferred sound capability recommended |
Start Up | |
Preload |
Wait. Ronin is loading right now. It might take 5 Minutes. [faster next time.] This includes 90 seconds of "warm-up" after the load is complete. |
Multiplayer |
If you
have a 4.0 browser, you will see the
Multiplayer server box.
|
SinglePlayer | If you have a 3.x
browser or you decide to play single player
Ronin:
|
Troop Selection | |
Examine the Ronin
(samurai soldiers-of-fortune) available on this screen. Click on a soldier to see his salary, his statistics, his story and his card. Choose the best crew you can afford. Your Koku (money) is displayed in the upper right. The
men in the Pit are local fighters. To
get heroic warriors, you need Ronin
cards. |
Map | |||||||||||||||
Use this map to deploy
your troops and plot your geopolitical sttrategy.. Your territory is yellow. Your clansmen are deep yellow. Enemy clans are red. [This color map is NOT online yet.] You can move an army only into adjacent territories. You cannot cross someone else's terrritory without fighting. When you move to an enemy's castle, the battle will begin. Only your large Army can attack. Small armies are only for troop transportation.
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Network | |
Battle | |
Your men are yellow
and the enemy is red. The Attacker's only goal is to kill the Defending Commander The Defender has only to protect the Commander. (There is no Attacking Commander.) When the Commander dies or flees,
the castle falls.
|
Giving Orders. | |
Select a fighter: Click
to highlight him. Pick multiple fighters by dragging Fighters stay selected until someone else is chosen. |
|
Give your fighter a target
with a click. Either a target location (default order is Go!) or a target enemy (default order is Kill!) |
|
Use the default order (second
click on target) Or pick an order (including special moves) |
Koku | |
Koku is the currency of ancient Japan.
This screen shows: Income. You start with a small family income. Add to this the produce of your territories and the tribute from your vassals. If you are a good fighter with no land (or poor land) you may receive a salary from your Lord. Expenses: Your fighters want to be paid. And your Lord wants tribute. |
Bars | |
Navigation Bars -- quick context switches |
Koku Monitor your wealth and expenditure. |
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Pit Select your army from the available candidates |
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Castle Fight! |
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Map Move troops and develop a geopolitical strategy |
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Web Log in and find your place on the Network. |
Help | |