The Rules

 

 

 

 

 

 

Basics
   

Goal

Ronin is won by the player who controls all of Japan.
[Later versions will have more complex goals]

Tactics

A player captures a castle by killing the Lord of the castle.

Strategy

On a map of ancient Japan, players attempt to divide and engulf the territory of their opponents,

Politics

 
   

 

 

 

System Requirements
   

Browser

4.0 or better for multiplayer [only Netscape Navigator 4.0 is verified so far]
3.0 or better for singleplayer

Connection

Java capable.
28.8Kbps connection or better recommended

Display

at least 800x600 resolution recommended
at least 16bit color preferred
sound capability recommended
   

 

 

Start Up
   

Preload

Wait.
Ronin is loading right now. It might take 5 Minutes.
[faster next time.]
This includes 90 seconds of "warm-up" after the load is complete.

Multiplayer

If you have a 4.0 browser, you will see the Multiplayer server box.
  1. Change your name from "guest" to something more personal.
  2. Press Connect to Server and a security dialogue appears.
  3. Press Grant a few times to authorize RONIN make game linkages
  4. Press Remember this decision to skip steps 3 & 4 next time
SinglePlayer If you have a 3.x browser or you decide to play single player Ronin:
  1. Just press the Play Alone button.

 

 

 

 

 

Troop Selection

Examine the Ronin (samurai soldiers-of-fortune) available on this screen.
Click on a soldier to see his salary, his statistics, his story and his card. Choose the best crew you can afford. Your Koku (money) is displayed in the upper right.

The men in the Pit are local fighters. To get heroic warriors, you need Ronin cards.
If you have a card, enter its code in the Spirit Gate and the hero will materialize.
Put this soldier in your army by clicking on him.

 

 

 

 

Map

Use this map to deploy your troops and plot your geopolitical sttrategy..

Your territory is yellow. Your clansmen are deep yellow. Enemy clans are red. [This color map is NOT online yet.]

You can move an army only into adjacent territories. You cannot cross someone else's terrritory without fighting. When you move to an enemy's castle, the battle will begin. Only your large Army can attack. Small armies are only for troop transportation.

Currently there is an embarrassingly poor interface on this screen:

To select an ARMY click it.
To look at a Castle click it. This DESELECTS the Army. Ooops!
To move an Army Select it, then immediately right-click the destination
To join a Battle double click it.
 
 

Your
main
army

One of
small
armies

 

Castle
under
attack

Your
castle

Indep-
endent
castle

Enemy
castle

 

 

 

 

Network

 
   

 

 

Battle

Your men are yellow and the enemy is red.
The Attacker's only goal is to kill the Defending Commander
The Defender has only to protect the Commander.
(There is no Attacking Commander.)

When the Commander dies or flees, the castle falls.
To the victor go:

  • The castle
  • The men in the castle (defenders who didn't flee)
  • The territory around the castle (control over who can pass.)
  • The income of that territory (koku)
  • The vassals of the defeated player, if this was his capital.

 

 

Giving Orders.
Select a fighter: Click to highlight him.
Pick multiple fighters by dragging
Fighters stay selected until someone else is chosen.
Give your fighter a target with a click.
Either a target location (default order is Go!)
or a target enemy (default order is Kill!)
Use the default order (second click on target)
Or pick an order (including special moves)

 

 

 

Koku
  Koku is the currency of ancient Japan. This screen shows:

Income. You start with a small family income. Add to this the produce of your territories and the tribute from your vassals. If you are a good fighter with no land (or poor land) you may receive a salary from your Lord.

Expenses: Your fighters want to be paid. And your Lord wants tribute.

 

 

 

 

Bars
  Navigation Bars -- quick context switches
Koku
Monitor your wealth and expenditure.
Pit
Select your army from the available candidates
Castle
Fight!
Map
Move troops and develop a geopolitical strategy
Web
Log in and find your place on the Network.

 

 

 

 

Help