|
Research, Development, Rollout Plan |
| components | JULY | AUGUST | SEPTEMBER | OCTOBER | NOVEMBER | DECEMBER |
| AI | some principles | simple design | 10
PLANES in 3D Simulator |
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| Network | literature research | ad-hoc mechanisms designed | Specification
of Ad-Hoc Network Protocol |
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| Com Sim | literature research | physical
layer modeled simple (ALOHA) MAC |
functional network sim | integration network sim | Driver
Interface Specification and Simulation |
|
| 3D Sim | terrains and planes | high quality flexible terrain | meta-terrain
features plane dynamics |
Robust 3D SIM | ||
| Operator Sim | discussion | storyboard | Interactive
Non Functional Mockup |
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| Game | discussion | Game Scenario | ||||
| Bonus tracks | Minimizing the Time Required and the Error Rate in SWARM Launch | fresh ideas>> | fresh ideas>> | fresh ideas>> | fresh ideas>> | Application
Catalog -Mission Planning -Real Time Analysis |
| components | PHASE I | PHASE II | PHASE III |
| AI | 10
PLANES in 3D Simulator |
100
PLANES in Hardware Emulator |
30
PLANES in REAL WORLD |
| Network | Specification
of Ad-Hoc Network Protocol Integrates MAC / routing / topology self-assembling / self-optimizing / self-repairing |
Physical emulation of
Ad-Hoc Network |
Platform
Port to Production System |
| Communications | Driver
Interface Specification including Performance Requirements document |
Hardware SWARM Emulator |
Technology Transfer to Comm Manufacturer |
| 3D Sim | Robust 3D SIM |
Hardware SWARM Emulation |
Commercial Game |
| Operator Sim | Interactive Non Functional Mockup |
Specifications and Approvals |
Observation
and interviews with actual users Field Ready Version 2.0 |
| Game | Game Scenario |
Playable Game |
Commercial Game |
| Bonus tracks | Catalog
of Proposed Applications |
Implementation
of Selected Applications Integration into single suite |
Sophisticated
Applications Deeper Insight - Broader Vision Counter Riposte |